
Cast Info Pending
A twisted record of a forbidden affair between a teacher and a student, captured on VR cameras.











*+โ It's well done with the perverted atmosphere of "a sex room full of monitors". It seems like this is the case when you play a video you took, but it would be perfect if the photo was taken by the person himself. I think it would be difficult for a student to act in this setting, but Ai is perfect. Having a lot of monitors is very effective, and it's refreshing to see unexpected images. I think it's good that Ai reacts to herself on the monitor. It was difficult to make a mosaic because the monitor was showing other monitors. I would like to evaluate this innovative attempt. The image quality is sticky and not very good.
*I don't care if the project is innovative or revolutionary, the image quality is simply poor.
It's a perverted teacher and a slightly yandere student. The overall monitor and photo direction are quite decadent. They start with a condom, but once she starts begging for raw sex, things get serious and the sense of immorality is a huge turn-on. The acting where she feels more than usual due to the raw penetration is great, and it really builds up toward the climax. There's room for improvement in screen size and camera placement, but I look forward to the future development of this genre.
It's hard to put into words, but it brings on a sense of eroticism and taboo that I've never experienced before. You can really feel the attention to detail in the camera angles, so for those looking for new stimulation in VR, this might be a whole new world.
Honestly, I've been suggesting this concept in reviews whenever a mirror or monitor appeared in a work. It's not exactly a novel idea for 2D, and it could leverage VR's strengths (choosing your view) while covering its weaknesses (hard to see faces/breasts in doggy style, but moving the VR camera ruins immersion) and eliminating waste (most works don't use the peripheral vision at all). I don't know why no one has done it properly yet. I'd rather this become a standard VR technique than just a one-off series. I know there's the issue of the 'VR camera reflection,' but you could just fix the camera so it doesn't reflect, or heck, put a mask or some clothes on the camera and just mosaic it if it shows up. Simple. That said, in this specific work, there are plenty of monitors, but they aren't used effectively. First off, they're all too far away and the camera is too zoomed out, so you can barely see the footage. You can't make out facial expressions at all. Even if it's a bit unnatural, they should place the monitors right next to or diagonally above the VR cameraโas close as possible without getting in the wayโand zoom in on the footage so you can see expressions and avoid camera reflections. If you zoom in too much, the face goes out of frame during position changes, so it needs balance. Giving it 4 stars out of respect for actually making this concept a reality.