
Azuma Shichimi-chan has returned. Has she become a little more mature? But somewhere innocent, the atmosphere that you can't just pass by hasn't changed. “I'm back. Do you remember Shichimi? You haven't forgotten, have you?” Moisturizing eyes, White and soft mochi-like skin, Plump and sexy lips, A young face and disproportionately large breasts... The moment you touch her, memories of Shichimi-chan come back to life. “I'll remind you of me.” As if to make up for nearly two years of not being able to meet, Shichimi-chan approaches you devotedly. Will you be able to be affectionate with Azuma Shichimi again?












I was honestly worried about needing a VR headset, but the app had both a headset mode and a regular mode, which was a lifesaver! Being able to enjoy it without goggles is awesome. And Nanami-san, thank you so much for the VR shoot! This kind of close-up work *requires* good skincare, and her skin is seriously flawless. You can tell she puts in a lot of effort. Thanks to the staff for delivering such a memorable experience.
I prefer slender girls, so she seemed a little chubby. When I watched her in the recent home tutor video, her face and body were quite thin, which was really my type! In this one, she looks a bit plump when sitting down, which is a little disappointing!! Still, she's very cute!
The actress is gorgeous and has a great figure. The video quality is crisp, and the close proximity to the actress really enhances the immersion. You can tell there's a lot of skill and experience behind this one!
I'm genuinely happy to see the actress return. It was also good that Nanami Minami hasn't changed for the worse. However, the content felt like a rookie's first VR debut, and it was disappointing that there wasn't much to see. I'd love to see Nanami Minami in a work directed by a more capable director.
Usually, actors look thinner in VR compared to 2D, but this was the first time I noticed that wasn't the case. Actually, she looked a bit fuller than in 2D. This is my first time watching her VR work, so maybe my expectations were too high, but I don't think I'll be buying a second one. The visuals were also underwhelming... I've seen quite a few VR titles, and they're becoming too formulaic. While the director is partly responsible, I'm starting to feel the limitations of the medium. Releases are infrequent, and the production costs are likely much higher than 2D. I was hoping for something amazing...