
A man uses a beautiful doll named Emily to satisfy his desires. One day, he discovers a 'voice function' that allows the doll to respond like a human. He begins a rigorous training process, using various toys and techniques until the doll, once just an object, starts begging for his member.
















*A surreal work in which Emily Morohoshi (Sho Hoshii), a beautiful woman with beautiful breasts, plays a Dutch wife. So, for the first shot, I had sex with only the sex doll who didn't react. picture! I can't get out of this A sex doll comes to life in the middle of playing with toys and begins to play with toys. And the sex with the nice body, the way the beautiful breasts of the beautiful woman shake every time you poke is erotic. However, with only two shots recorded, it can only be said that it is not good enough.
I couldn't get into it at all. Why is it so lackluster? Her reactions while being serviced aren't a turn-on; she's just screaming and making noise. She's not S or M, just kind of an airhead?
Personally, I think visuals are the most important thing for 'doll-style' works. If they aren't as cute as an actual doll, the concept just doesn't hold up. In that regard, this actress is incredibly cute, as you can see from the cover. She reminds me of celebrities like Rika Adachi or Aya Ueto. Her body is stunning and has a non-Japanese appeal. Personally, she's my favorite in the industry right now, along with Takasho. Her acting skills are also a huge plus. I recently discovered her and bought a few DVDs; her performances in the two titles below were excellent, so I highly recommend them to anyone who's become a fan. (Titles omitted) The story is a classic 'doll gains self-awareness' trope, but the (touching?) ending is surreal and funny. If I had to complain, it feels a bit less erotic than her other works, but that's expected for a doll concept. She's mostly done compilation-style works until now, so I'm grateful to the manufacturer for casting her in a solo project. I hope they release more solo works, including VR, in the future.